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  Home 20 November 2008
Mega Updates: Round 2
Written by remote   
Sunday, 17 June 2007
Game Changes:
-Added an in-chat notification for when an item breaks to make it more visible to players
-Added "Can't attack" messages for actions taken on or against No Attack tiles
-Added a new command /guild sprite to restore your guild's sprite
-Added Message of the Day for guilds (Set using /guild motd)
-Added showing the name of the current guild hall to /guild hallinfo
-Added a /guild help command to list available commands for guild members
-Added automatic deletion for expired bans
-Reduced the server's database size to 1/5th what it was

Server Changes:
-You may now only carry 5 energy boosters at a given time
-Level 70 is now required to create or join a guild

Bug Fixes:
-Fixed an issue where picking up an object when your inventory was full would cause it to disappear
-Fixed an issue where trying to remove a player from a guild would cause a crash
-Fixed annoying behavior when you are disconnected (would go back to main menu when it shouldn't)
-Fixed the Kill/Death Ratio having 10 extras digits by setting it to round to 2 decimal places
-Fixed a bug that would cause a random group of people to be disconnected randomly
-Fixed a problem where moving around on top of a key would spam the gods with a message, and send the map over and over to the player wasting bandwidth
-Fixed an issue where getting PK'd on an Arena map would make you lose your PK status
-Fixed a problem with some missing ocx/dll files
 
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