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Written by remote
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Sunday, 13 June 2010 22:07 |
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Today a major behind the scenes update was released that expands how many maps and monsters we can have on the server (we were full). While we were at it, we went a little wild and added 10 slots for monsters per map, allowing for a total of 20 monsters. These new monsters can run, hit double speed, and are more resistant to turn hitting. We fixed a bug that made the monsters jump around the map in a really jerky fashion, so monsters move much smoother now. Expect to see some of these new features shown off in big new updates that me and Golbez are still working on. We have all kinds of new stuff coming to the come for you guys, which we have hinted at a bit on the server, so look for clues!
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