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Raid Boss Unleashed!
Written by Major   
Tuesday, 20 July 2010 22:51

Volcano Island is the home of a new powerful raid boss, the Fire Lord Lavos. The treasure room is sure to draw the attention of some of the hungriest Odyssey players. But it's no simple task. Lavos has a spawn timer of about 26 hours and only allows a maximum of 5 players to enter. Experiment with different setups, but be sure to bring at least one cleric! The map leading up to the raid is designed to be PK oriented and to give a strategic advantage for defenders. Be sure to come prepared with ranged classes, as the terrain is especially suitable for projectiles. As we develop more features, be sure to expect even more compelling raids in the future. Good luck!

 

Last Updated on Tuesday, 20 July 2010 22:55
 
New Monster System
Written by remote   
Sunday, 04 July 2010 14:46

We've added a new monster system.  These new monsters are very intelligent and are found generally speaking in Golbez's new quests.  These monsters have an automatic target acquisition system.  If they do not have a target, they will look within their site range to find one.  If they wander into sight range of you, they will attack even if you have not moved.  They will also always choose the closest target, so if you try to lure it away or make a player wall it will attack the closest player.  Wiggling, luring, and sacrifice/res and other ridiculous laming tactics will not work on these monsters.

So how do you beat these monsters?  Fight them.  If you get low, run away and let someone else start taking the hit.  We have made these changes to make Odyssey's monsters more than just silly obstacles.  Monsters are now worthy opponents.  Work together to defeat them!

Last Updated on Sunday, 04 July 2010 14:53
 
Map Switch Timer Updates
Written by remote   
Friday, 02 July 2010 10:28

The game has been updated to change how the map switch timer behaves.  Now, people who aren't hurt will switch faster than last update, with a map switch timer of 500ms.  However, people that are hurt will switch MUCH slower.  The way it works is a sliding scale between 500 ms and 5000 ms (5 seconds) depending on how hurt you are.  This change was made because the map switch timer made it harder to chase people who were corner wiggling since they had the same timer as you.  Now it will be easy to chase down those people and wtfpwn them.  Have fun!

 
Macroing Policy
Written by remote   
Tuesday, 29 June 2010 09:19

Anyone caught macroing will now have all of their skills reset to level 0.  Violate the rules at your own (very great) risk.

 
Spell Overhauls
Written by Golbez   
Saturday, 26 June 2010 02:12

With no stats in the game now we are going through the spells and adjusting them to the new system.  Some spells may not be functioning correctly, this will be corrected soon. Mages should be functioning extremely well along with Rogues.  Cleric's are probably messed up right now, we will get it corrected fairly soon.

These changes will allow us to balance things out a whole lot better and it will be much easier to add new spells/skills to the game in the future.

 

Last Updated on Saturday, 26 June 2010 02:22
 
Character Stats Simplified
Written by remote   
Friday, 25 June 2010 23:58

Today we updated today to greatly simplify the stats system on Odyssey.  We removed all of the stats in /train and are just giving everybody the full bonuses.  The reason for this is because at level 80 everyone had max stats anyways, so all the stats did was make it harder for newbies.

Removing these stats has not affected your character.  It is as if you had 50 of all stats now.  Shields are not affected.  The rate you miss monsters and how they miss you is not affected.  This is purely a simplification that won't change how your character performs (UNLESS you're a newbie, then you just got a big boost in how strong you are).

We will be making more changes to stats in the future as the new features me and Golbez are working on get closer to being ready for release.  Stay tuned!

Last Updated on Saturday, 26 June 2010 00:07
 
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